Welcome to Marauder Moments - a chronicle of the Mortimer Street Marauders; the games we play, the rules we use, the figures we play with and the scenery they fight over. Hope you enjoy these pages and maybe call back to catch up with our escapades.

Monday, 29 April 2019

Man & brush v Resin...

This project must have me all fired up!

Yesterday I picked up a brush & painted.

(This is monumental news for me).

These are two farmsteads from Total Battle Miniatures, the 6mm Italian/Spanish range. The castings are beautiful - just wash in warm water, allow to dry then undercoat. I'll do step by step of a few more maybe another time.

For now I am just basking smugly in the warm glow of my own creations. I haven't painted anything for a very, very long time. These testers have turned out exactly as I had hoped & another parcel arrived this morning so full steam ahead is the order of the day. 

These will make either small defensible built up areas or more pretty obstacles.

These will liven up the tabletop much to my satisfaction!

I really hope these work with 10mm models, I'll check on game night tomorrow.

I have so far resisted painting the doors & windows as this seems to work just fine.

All this needs is some deck chairs & a glass of dry white wine - suitably chilled.

The slight elevation really appeals to me. It adds an element of drama & romance.

Birds eye view. The nasty stain has been dry-brushed out.

I could live here!

Yesterday I also planted six trees in my garden so I am extra uber smug! With luck my mood will hold & I'll post again soon.

Best wishes,

Jeremy



Saturday, 27 April 2019

Critical reflections on our first 10mm set-up

Our first game is underway. This one is literally a "line 'em up & go" affair. My goal is to get a feel for this new scale to see if it works for me or not. I am relieved & pleased to say that so far it does. The General D'Armee rules are perfect for larger games & the extra space created looks much more pleasing than the crowded tables of our 28mm games.

However, this post is about me reflecting on what needs to change & what we need to do next. This is a work in progress & I am not entirely happy with the aesthetic of the table top yet.

I don't think we've sacrificed too much in detail & quality of paint work.  

Flank companies from a French line battalion. Rearmost stand of three per battalion.

All figures are Magister Militum & Old Glory and, unless otherwise stated, painted by Barry Hill's chaps - many thanks Barry, these look amazing.

This game is somewhat premature as the models aren't entirely finished. We need to get basing & sort out some flags to make these units really "pop" on the table top. We couldn't resist getting them out for a game though. 

We have elected to use the movement distances & ranges for 28mm models in General d'Armee but using centimeters instead of inches. Hence a battalion column moves 9cm not 9 inches. This worked very well as time & space just gets bigger. We have the time & space to watch these battles develop so there's no need for "snappy nappy" at Marauder HQ..   

The scene is set for game one of a new era for the Marauders. 

The armies deploy. For now we are only using the central table.

Our solitary building. This is a fruit farm surrounded by orchards.
We clearly need more buildings, a solution is in hand as I write this.   
Buildings

We elected to use 6mm buildings. We'll see how this pans out but initial feelings are that they work just fine. The farm above is from Battlescale Wargame Buildings, they sell on ebay & facebook. I have a few more of these to paint up plus a ruined church & a windmill. These will represent farmsteads or single buildings too small for large formations of troops to occupy. Basically they will look pretty, provide structure to the tabletop as well as obstacles to movement or anchors for flanks.

For towns & built up areas we have picked up some excellent pieces from Total Battle Miniatures. These are resin and come on attractive village bases complete with hedges, walls, etc cast onto them. I'll get some shots up soon. The 6mm buildings along side 10mm models look OK & means we can get a greater density of houses so towns look like towns where possible. They are also much cheaper than 10mm products!   

The French right moves up with heavy cavalry in close support.
Woods

We have bucket loads of trees for 28mm but they really don't transfer to this new scale of gaming. We ventured out to a show at Newark two years ago when this project was initiated & found some guys called Tree Fellas, they sell tiddly trees which seemed to fit the bill perfectly. In a surprising move we bought ALL the trees on the stand bar some palms! Feeling very pleased we went off the the bar for a lemonade. When we next passed his stand we found it fully restocked with some chap trying to buy a few - somewhat cross about this I barged in & bought ALL his trees again insisting that he reveal any others to me just in case. We now have plenty of trees!

The green bases we are using for woods just look like childish crap on reflection. So we'll revert to the brown flocked ones in use previously. We could flesh these out a bit with clumping flock or whatever that bushy foam stuff is called.
 
I like the trees a lot. I dislike the base of the wood and the hills - they are entirely functional but not pretty enough! 
Hills

My feeling was that these ancient TSS hills could do the job and to be fair they would. However, I think having looked at many blogs & demo games pics online, we can do better. Our scenery store room revealed a pile of better hills from The Scene which we picked up some years ago too. These will do as a start BUT I mean to "pimp" them! I spent an evening watching terrain tutorials on youtube and decided "if I can make a redoubt I can pimp a hill". To this end I spanked a few quid on various bags of sand & flock, found my tub of PVA & will begin tarting these up so they all look a bit more presentable & uniform in appearance. To be honest I'm a wee bit nervous about this but hey - what could possibly go wrong? 

An Austrian infantry brigade prepares to scale the unsightly hill!  

The models

For the most part these are from Magister Militum & Old Glory. Barry Hill is painting the vast majority. We have about 70 battalions painted with about 30 more planned. Cavalry is more numerous than our 28mm collection with about 30 regiments available. Batteries & skirmishers we have loads of plus generals. We have dispensed with basing by companies & squadrons; rather than explain have a look the system in the photos - it works a treat. Chris wants us to get movement trays & I suspect he is right, he is about to have some time on his hands so perhaps he can order some?

I am conscious that the units don't "pop" just yet but in my experience the addition of flags & a pretty base makes them look exponentially better. For future battle reports I may use the odd close-up of 28mm models mixed in, what do we think about that?

The forces are initially French & Austrian. The French are already reinforced by a Wurttemberg brigade painted by Tony plus he is working on a Westphalian brigade. A division of Poles is with Barry Hill for painting. No doubt we will add other French allies in time. Lastly for the French I am sat on 3 x 32 dragoons, 3 x 24 hussars, 3 x 24 chasseurs a cheval plus 32 Dutch Red lancers. The Austrians have another twelve battalions in the wings plus more cavalry. When this lot is done we'll take stock.          
 
French Old Guard cavalry in reserve. Grenadiers a Cheval & Chasseurs a Cheval complete with Mamluk squadron.` 

Roads & rivers

As of today I have no idea what to do about roads! We don't technically need them but they add a logical network between villages and farms & structure to the look of the thing.

Rivers we have plenty of & in two widths so for now we'll stick with these although some "pimping" might be in order here too! Not sure yet.

A Wurtemburg brigade complete with limbered artillery & flags, these just need basing & they're finished.
Brushwork by Tony.   

My hope is that this project will look amazing & provide some really interesting epic battle reports for you. This post has allowed me to solidify some thoughts on where we are & how to move this forward. I am usually very certain of my plans but this is new territory & a massive investment so any comments & pointers would be gratefully received.

Hopefully everything we have started will be finished this year - if we keep up the momentum it will be. In the meantime we'll keep playing & maybe even write up a few reports for you - who knows!

Best wishes,

Jeremy    



Thursday, 4 April 2019

The first of the new Austrians - The cavalry brigades.

The new collection is rapidly developing. Here we have the first eleven Austrian cavalry regiments. The eagle eyed will note that the painters gave them all French flags, luckily this is easily rectified.

The cavalry wing will develop further, for instance there are another 2 regiments of hussars on the way with 8 more battalions of foot! Here is what we have so far, ready to be based up properly. 

Four regiments of cuirassiers, each 32 strong.

Those heavies again. These could be fielded as one big brigade or two smaller ones; nice to have the choice.
The idea of committing this lot to the line of battle from reserve appeals to me a lot!

An Austrian light cavalry brigade. Two 32 strong regiments of uhlan & 32 hussars.
We will employ a mix of larger and smaller light cavalry for the Austrians to mix things up a bit!  

Austrian light cavalry with French flags & French general!

Lastly we have four regiments of Chevau Legere, each 24 strong.
Here they are pictured riding up the left flank of the Austrian attack columes as a screen.  
The French are now at a similar stage of development (as of last night). However I am on holiday for ten days so our next big post in this series will be our first game. This will feature lots of hills, woods & possibly rivers & marshes plus as many buildings as we can muster by then. We are woefully short of buildings & those I ordered haven't turned up yet. 

I will do a full battle report series with orbats, objectives and fluffy background rationale for the encounter. Hopefully this will demonstrate the scale of game now available to us.

I hope these posts are proving of interest while we get the collection battle fit? All game play has been suspended to maximize time on getting these ready for action.

Best wishes as always,

Jeremy 

Monday, 1 April 2019

The first of the new Austrians - The infantry brigades, a WIP.

The core of any Napoleonic army is a lot of battalions of infantry, so that's where our new collection started. For the Austrians we have about twenty 48 strong line battalions, six 36 Grenadiers and about six or eight 32 strong Landwehr battalions. There are more on the way totalling about forty odd units. We have fifty stands of skirmishers, each with a pair of little fellas taking pot shots.     

Most of the Austrians (so far) deployed in depth. 
You will notice there is no scenery here so we must assume these boys are on exercise on the virtually featureless Marchfeld. Don't get lost fellas! 

Brigades will be four to five battalions strong, often of mixed types.   

A five battalion brigade. Three 48 strong line battalions up front, two 32 strong LDW in support.
Skirmishers not yet deployed.  

Two Austrian infantry brigades attack with part of a third pictured in support.
Light cavalry move up on the flank from the rear.   

Three batteries massed in the centre, cannons will be glued on after these are based in the usual Marauder way.
A strong brigade supports behind & Grenadier brigade behind that in reserve.

German line battalions round a farmstead.
Initially we're going to use 6mm buildings as they seem to fit just fine so far.  

Grenadiers support two infantry brigades each with a battery, skirmishers sent forward. 

The Austrian centre and Grand battery from behind as the left moves up .

The Austrian left flank attacks; three brigades in attack formation with light cavalry brigades covering the wing. 
So, tomorrow I'll introduce the first Regiments of Austrian cavalry. Tomorrow night we glue down twenty battalions of French infantry. Artillery, skirmishers & cavalry already done. We have a shit load of basing to do in the coming months... Also flags, limbers and all the extras; well, why not?  

I'll do a post on the basing of various units and how we plan to do line, square etc. We are seriously considering movement trays too - ye gads!

Catch up soon, very best wishes,

Jeremy